Reviewer 15 of IROS 2026 submission 2076 Comments to the author ====================== Review of the Proposed Architecture: The proposed work claims to be a novel formulation for safe and efficient robot crowd navigation by simultaneously addressing the challenges of severe sensor occlusions and complex pedestrian interactions. The authors propose an end-to-end framework consisting of three primary components. First, an occlusion inference module utilizes a Variational Autoencoder (VAE) to implicitly infer the probabilistic states of hidden regions by processing a sequence of historical, partially observed occupancy grid maps. Second, an interaction learning module constructs a spatial-temporal graph, employing a dual-attention mechanism to separately model human-human interactions (HHI) and human-robot interactions (HRI). Finally, the inferred occlusion uncertainties and the aggregated interaction features are fused and fed into an on-policy Proximal Policy Optimization (PPO) reinforcement learning algorithm to generate foresighted, collision-free navigation actions. Strengths: i) The paper is generally well-written barring a few terminological discrepancies. ii) The dual-attention framework is technically sound and has potential. I especially like how the attention setup is decoupled to account for both human-human and human-robot. The final context vector from this module would make for a really good condition. iii) Coupling occlusion awareness with human context is the natural progression from previous work PaS and AttnGraph. iv) The authors pre-train a VAE to infer occlusions. During the RL training phase, the authors ignore the VAE decoder and use the Encoder latent space representation as conditioning. This is also consistent with the PaS paper and the authors justify this design choice with superior success rates through proper ablation. The overall architecture is technically sound but not without inconsistencies explained below. Weaknesses: i) Limited Novelty: Looking at PaS Crowd Navigation, and AttnGraph, the authors combined Occlusion prediction and the Human Interaction from respective papers to their planning algorithm. There seems to be limited technical novelty with merely the usage of a different set of models and parameters, contrary to the author’s claim. ii) Terminology for Human-Robot Interaction in the Interaction module is incorrect because the humans are controlled by ORCA and the interaction is only one-sided(from the robot’s side). This is foresighted planning and not true Human-Robot Interaction. The authors need to correct this. iii) The authors completely omit the size and scope of the pre-training dataset for the VAE-based occlusion module, failing to mention the total number of frames, episodes, or specific scenarios collected. Question: i) Trajectory Tracking Discontinuity: The authors mention in their Methodology section, how they extrapolate the trajectories of each human in the environment to inform their planning. This is perfectly consistent with the idea of intention-aware planning. However, it is a discrepancy with regards to the core premise of the paper, i.e, occlusion-aware planning. If a human agent was previously occluded by a physical barrier or a cluster of other pedestrians and only becomes visible to the robot's sensors at a particular time, the historical trajectory sequence will be inherently incomplete. The paper fails to address how the off-the-shelf trajectory extrapolator handles occlusion and re-identification and preserves trajectory continuity. Review of the Results Section: Strengths: i) The authors show considerable improvements over many baselines, especially PaS and AttnGraph. Weaknesses: i) The main drawback of the experimental results is the fact that the authors trained and tested the robot in the exact same 12m x 12m 2D simulation area. There are no ablation studies or tests conducted in other simulated environment geometries. There are considerable doubts as to if the pipeline would generalize well to new environments. No conclusive evidence has been presented in this regard. ii) Authors show experiments with only 20 humans in the scene. Although the crowd density looks high in simulation and real-world tests modern SOTA baselines have proven to be highly effective in scenarios with more than 50 dynamic agents. iii) A crowded setting is expected to not just have humans but also several static obstacles including walls. Although not particular to the proposed research, it would help if the authors also show qualitative examples of how the planner handles static obstacles. iv) The authors can strengthen their results by comparing with recent crowd navigation baselines like DenseCAvoid, and CrowdSurfer etc., especially the latter because of their shared use of VAE-based formulation. Future Improvements: i) The authors need to fix the Human-Robot-Interaction Terminology throughout the paper. The proposed method is just a foresighted planner that simultaneously takes into account human and robot states. There is no interaction as such since the humans are inherently controlled by ORCA. ii) The authors are requested provide test results after training in multiple environments. Training in a 12x12 open space does not clarify if the model would generalize to other environments. Similarly, no qualitative/quantitative proof has been provided for the planner also avoiding static obstacles, which are assumed to be omnipresent in dense settings. iii) The authors are requested to show ablation studies with more than 20 humans in different environments. Comments on the Video Attachment ================================ Video results are indeed showcasing the strengths of the paper. Especially the qualitative improvements over baselines